Senior Product Manager
Company: Money Fit by DRS
Location: Austin
Posted on: February 1, 2025
Job Description:
OverviewFounded in 2023, Millions of Monsters is all about game
design innovation. We're inspired by games that raise the bar on
gameplay, and we're wiring ourselves to be able to quickly discover
innovative game ideas and successfully bring them to market. We're
funded by all-star investors. Our team is highly passionate &
enjoys working hard on games that inspire us!Our first game is an
innovative PC FTP PvP strategy game inspired by classic chess, and
it has shown very positive results in early community playtesting.
We're now hiring our first product manager to build the product
foundations from scratchWhat you will achieveAs our first full-time
product manager, you'll be deeply involved in the strategy and
execution of all product functions. Primary responsibilities:
- Design and tune monetization systems (cosmetic,
functional)
- Work with engineers to design the full funnel of in-game
analytics & other sources of player inputs (e.g., surveys,
community), and begin using them to generate insights during
playtesting and eventually through launch and liveops
- Work with Design to balance the meta-game / economy
- Help define the liveops content cadence (e.g., how often do we
need new beats, how much content, how much content do we need to
produce for cosmetic stores)
- Work with Marketing to be a data partner (e.g., UA analytics,
player segmentation)
- Generally support the team on strategic topics (e.g., launch
strategy, BI/trends in the relevant genre)What will make you
successfulThis is a very fulfilling role but not an easy one.
Thankfully you will have amazing teammates to spar with, and a
strong starting point to get you going. You'll be most successful
if you have:
- Strong experience as a professional product manager,
particularly for R&D titles pre-launch and then during launch
and liveops. 5-8+ years professional experience in product
management, especially focused on monetization and in-game
analytics. Experience with games pre-launch is a big benefit -- you
will be creating many of the frameworks from scratch
- Broad exposure to monetization models (especially in mobile)
with first principles mentality. We will likely rely on many
different types of monetization and you should be well-experienced
in not only the big AAA FTP PvP models but especially familiar with
mobile games monetization / meta-game / economy (Western, Eastern).
However, there are several unique aspects about our game that would
create new monetization opportunities, and so you will also need to
think from first principles without being able to directly mimic
things from other games
- Excellent judgment and problem solving skills. Strong judgment
and ability to make decisions considering many factors (including
player archetype, relevant genres and their norms, platform norms,
regional differences, etc.)How we workAs a small and empowered team
by design, we seek team members who want (and can handle) immense
trust, freedom, and responsibility, as well as the opportunity to
help shape everything across the game (and studio!). Some of our
working norms:
- Moving fast and being scrappy, spending time where it counts.
We have big ambitions and need to deliver with limited resources
and time, without causing crunch for the team. This requires us to
be very focused and to understand the point of diminishing return
for various activities
- Embrace ownership, autonomy, and accountability, and demand it
from peers. This isn't big corporate where your job is influencing
large teams. This isn't about micromanaging or receiving
micromanaging from others. This is about rolling up our sleeves and
getting our hands dirty as a team, and pushing ourselves as well as
our peers to excellence
- Love our game and love games in general. This kind of
innovative work requires passion for our game (including regular
playtesting) and games in general. Ideally you also love chess, but
not required
- First-principles mindset and strong personal convictions,
balanced with humility & teamwork. We seek talented game developers
with strong opinions and logic for their opinions, based on
intuition, experience, and facts. However, game dev is a team
sport, and creative projects require multiple minds to get right,
so we expect great communication and teamwork skills to win as a
team
- Comfort with ambiguity. Startups naturally shift focus as they
learn. You should be ready for this and excited about (or at least
comfortable with!) dealing with ambiguity, with an ability to pivot
as needed
- Wearing many hats. As in any startup, there are many things to
do and we won't have dedicated team members for each task. You'll
need to be comfortable wearing many hats, sometimes outside your
core expertise (within reason)
- Have fun! We feel privileged that we get to work in such an
exciting industry, and to have such a big positive impact on
players. While the work can be challenging and require us to grow
ourselves, we love having fun as a team and we channel that into
our craftWhat we offer
- Expected salary range: $100-165k based on experience, with
company equity package
- Ideally open to in-person work culture in Austin (including
relocation budget if needed) but remote is possible
- Competitive health, dental, vision, and life insurance
- 15 days PTO + holidays off
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Keywords: Money Fit by DRS, New Braunfels , Senior Product Manager, Executive , Austin, Texas
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